Games & Interactive Systems
Game thinking, everywhere.
From a commercial Steam roguelike to AI RPG tools and gamified learning — I build games, and I bring their best ideas to products that aren't games at all.
Featured game work
Games and interactive systems I've shipped
Engagement by Design
How I apply game thinking to non-game products
Streaks, XP, challenges, comparisons, battles, rankings, and progression aren't just for games — they're how you make a product worth coming back to.
XP & Levels
Reward progress so the next action always feels worth taking.
Streaks
Build daily habits with momentum users don't want to break.
Progression
Unlock depth over time to keep long-term users invested.
Rankings
Add comparison and status to drive repeat engagement.
Battles
Head-to-head mechanics that make decisions feel high-stakes.
Puzzles
Solvable challenges that create a satisfying daily ritual.

Building a game, or want your product to feel like one?
Let's design the loop.
I typically respond within 24 hours.
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