Ryan Christy · Lead Software Engineer

18+ years building multiplayer game systems and scalable software solutions.

Unity & Unreal specialist with expertise in cross-platform deployment, multiplayer architecture, and innovative software solutions for gaming and healthcare industries.

  • Unity & Unreal multiplayer specialist
  • Cross-platform game architect
  • Medical software & education innovator
  • Available for full-time or remote contract

Featured Projects

Award-winning games and innovative software solutions

GameLead Programmer

Card Dungeon

Turn-based roguelike game with unique deck-building mechanics, procedural dungeons, and compelling storyline. Multiplatform release with industry recognition.

Impact: Silver Award winner from Pocket Gamer. Published on Steam, iOS App Store, Google Play, and 5+ major platforms with dedicated fanbase.

UnityC#Steam SDKMobile SDKs
Visit Game
GameLead Developer

MMO Baseball

Massively multiplayer online baseball game with real-time player interaction, data-driven mechanics, and persistent world features.

Impact: Instantly popular MMO with thousands of concurrent players. Built and deployed as a scalable web application.

UnityC#WebGLMultiplayer Architecture
GameLead Developer

Heroes vs Evil

Massively multiplayer online idle game with superhero theme, featuring interactive super power systems and persistent player progression.

Impact: Scalable MMO architecture supporting thousands of simultaneous players with real-time interactions and complex idle mechanics.

UnityC#Multiplayer SystemsBackend Architecture
WebSoftware Developer & Media Technician

Medical Education Software Suite

Comprehensive medical education platform including interactive atlases, certification tools, and computer-aided diagnosis software for pathology research.

Impact: Developed tuberculosis detection software and created multimedia content used in medical education labs and classrooms worldwide.

JavaScriptHTML/CSSPythonImage Processing

Technical Expertise

Game development mastery across multiple platforms

Game Development

  • Unity (12+ years)
  • Unreal Engine (6+ years)
  • C# · Multiplayer Architecture
  • Cross-platform Deployment
  • Steam SDK · Mobile SDKs

Programming & Tools

  • C# · JavaScript · TypeScript
  • Python · HTML/CSS
  • Visual Studio · VS Code · Rider
  • Git · Unity Version Control

Backend & Data

  • SQL/NoSQL Databases
  • REST APIs · Node.js
  • Unity Analytics
  • Unity Cloud Build

Journey

Experience & highlights

  1. 2014-Present

    Lead Programmer · Playtap Games

    Lead programmer for cross-platform game development. Creator of Card Dungeon, MMO Baseball, and Heroes vs Evil. Built multiplayer systems supporting thousands of players.

  2. 2003-Present

    Freelance Software Developer

    Delivered custom software solutions for academic and commercial clients in healthcare, education, and entertainment. Problem-solver who communicates well.

  3. 2001-2014

    Digital Media Technician · Indiana University School of Medicine

    Developed image processing tools and data visualization platforms for pathology research. Created computer-aided tuberculosis diagnosis software and medical education content.

  4. 2003-2014

    M.S. Media Arts and Science · Indiana University

    Master's degree focusing on interactive media, software development, and human-computer interaction.

Recognition

Industry recognition and client satisfaction

Ryan's expertise in Unity and multiplayer systems was instrumental in bringing Card Dungeon to life. His technical leadership and attention to detail made the complex mechanics work seamlessly.

Industry Recognition · Pocket Gamer Silver Award Winner

As a freelance developer, Ryan consistently delivered high-quality solutions that exceeded expectations. His ability to solve complex problems and communicate effectively made him an invaluable partner.

Client Feedback · Healthcare & Education Sectors

Let's Connect

Ready to build multiplayer experiences and innovative software

Seeking opportunities in game development, multiplayer systems, and cross-platform software engineering. Available for full-time roles or contract work.